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Agent

An agent that works on the project.

Ask a question, request a design change, generate an option or edit the model. BIMIQ works on the project itself and shows you what it changed.

Agent task video

One agent across the whole project.

01Research

Gather and organize project information.

  • Find the source behind this parking requirement.
  • List what the brief doesn't tell us yet.

02Design

Reason about space and revise the design.

  • Keep the courtyard and auditorium, but make the academic wings more compact.
  • Try a scheme with two smaller courtyards.

03BIM

Query and edit elements and their data.

  • Change the external walls to this masonry type.
  • Show me every room below its target area.

04Present

Create and arrange outputs.

  • Create an A201 sheet with all four elevations.
  • Cut a section through the auditorium.
Classrooms furnished by the agent with double desks

See every step it takes.

For bigger tasks, BIMIQ shows the objective, the context it used, the work, the checks and the result. No hidden changes.

  1. Objective

    Furnish every 30-seat classroom.

  2. Context

    Found 40 classrooms with 30 seats across both levels.

  3. Work

    Placed 15 double desks and a teacher desk in each room.

  4. Check

    Kept desks clear of doors and teaching walls.

  5. Result

    640 items placed from the BIMIQ library.

Tell it what to touch and what to leave.

Point the agent at a level, a wing or a selection, and lock the geometry and decisions that must not change.

ScopeGround floor · north classroom barLockedCourtyardAuditorium
The ground floor with the agent's scope and locked areas marked

Proposed change

Make the academic wings more compact

  • Wings resized3
  • Rooms moved24
  • CourtyardUnchanged
  • AuditoriumUnchanged
ApplyDiscard

Project history

  1. Agent · Resized 3 academic wings10:42
  2. AOAmara Okafor · Locked the courtyard and auditorium10:38
  3. DRDaniel Reyes · Moved the library wall 1.2 m north10:21
  4. Agent · Furnished 40 classrooms09:55

Check big changes before they're applied.

For substantial changes, BIMIQ shows what will be affected first. Every action, yours or the agent's, stays in the project history.

Direct operations stay direct.

Moving a wall, changing a type or opening a view is instant and never uses credits. The agent is there for work that needs reasoning.

Instant, no credits

  • Select and move
  • Resize a room
  • Change a wall type
  • Open any view
  • Place from the library
  • Export

Agent work, uses credits

  • Research a requirement
  • Generate an option
  • Furnish rooms
  • Lay out a sheet
  • Check areas against the program

Choose the task. Keep control of the project.

Bring the project, and BIMIQ will take it from research to a model you can keep editing.